package com.handinfo.android.game.item;

public class BaGuaLu
{
	/** 增加成功率 */
	public int m_Addchenggong = 0;
	/** 消耗元宝 */
	public int m_Addchenggongyb = 0;

	/** 最低概率 */
	public byte m_Min;
	/** 最高概率 */
	public byte m_Max;
	/** 成功率 */
	public int m_Success;

	/** 打开界面 */
	public static byte DAKAIJIEMIAN = 1;
	/** 确定熔炼 */
	public static byte QUEDINGRONGLIAN = 2;

	public void setAddchenggong(int Addchenggong)
	{
		this.m_Addchenggong = Addchenggong;
	}

	public int getAddchenggong()
	{
		return m_Addchenggong;
	}

	public void setAddchenggongyb(int Addchenggongyb)
	{
		this.m_Addchenggongyb = Addchenggongyb;
	}

	public int getAddchenggongyb()
	{
		return m_Addchenggongyb;
	}

	public void setMin(byte min)
	{
		this.m_Min = min;
	}

	public byte getMin()
	{
		return m_Min;
	}

	public void setMax(byte Max)
	{
		this.m_Max = Max;
	}

	public int getMax()
	{
		return m_Max;
	}

	public void setSuccess(int Success)
	{
		this.m_Success = Success;
	}

	public int getSuccess()
	{
		return m_Success;
	}

}
